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More than 200 environmental groups demand halt to new US datacenters
Exclusive: Congress urged to act against energy-hungry facilities blamed for increasing bills and worsening climate crisis
A coalition of more than 230 environmental groups has demanded a national moratorium on new datacenters in the US, the latest salvo in a growing backlash to a booming artificial intelligence industry that has been blamed for escalating electricity bills and worsening the climate crisis.
The green groups, including Greenpeace, Friends of the Earth, Food & Water Watch and dozens of local organizations, have urged members of Congress to halt the proliferation of energy-hungry datacenters, accusing them of causing planet-heating emissions, sucking up vast amounts of water and exacerbating electricity bill increases that have hit Americans this year.
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‘It has to be genuine’: older influencers drive growth on social media
As midlife audiences turn to digital media, the 55 to 64 age bracket is an increasingly important demographic
In 2022, Caroline Idiens was on holiday halfway up an Italian mountain when her brother called to tell her to check her Instagram account. “I said, ‘I haven’t got any wifi. And he said: ‘Every time you refresh, it’s adding 500 followers.’ So I had to try to get to the top of the hill with the phone to check for myself.”
A personal trainer from Berkshire who began posting her fitness classes online at the start of lockdown in 2020, Idiens, 53, had already built a respectable following.
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Social media use damages children’s ability to focus, say researchers
Study of 8,300 US children suggests social media may be contributing to a rise in ADHD diagnoses
Increased use of social media by children damages their concentration levels and may be contributing to an increase in cases of attention deficit hyperactivity disorder, according to a study.
The peer-reviewed report monitored the development of more than 8,300 US-based children from the age of 10 to 14 and linked social media use to “increased inattention symptoms”.
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Scores of UK parliamentarians join call to regulate most powerful AI systems
Exclusive: Campaign urges PM to show independence from US and push to rein in development of superintelligence
More than 100 UK parliamentarians are calling on the government to introduce binding regulations on the most powerful AI systems as concern grows that ministers are moving too slowly to create safeguards in the face of lobbying from the technology industry.
A former AI minister and defence secretary are part of a cross-party group of Westminster MPs, peers and elected members of the Scottish, Welsh and Northern Irish legislatures demanding stricter controls on frontier systems, citing fears superintelligent AI “would compromise national and global security”.
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Is AI a bubble that’s about to pop? – podcast
Should we be worried about the vast amounts of money pouring into AI? And what will happen if the bubble bursts? Blake Montgomery reports
For months there have been fears that artificial intelligence is a bubble and that it is about to burst.
As the Guardian US tech editor Blake Montgomery explains, the magnificent seven – Alphabet, Amazon, Apple, Meta, Microsoft, Nvidia and Tesla – make up one-third of the value of the S&P 500, the index of the 500 biggest stocks in the US market. All are heavily invested in AI.
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Artificial intelligence research has a slop problem, academics say: ‘It’s a mess’
AI research in question as author claims to have written over 100 papers on AI that one expert calls a ‘disaster’
A single person claims to have authored 113 academic papers on artificial intelligence this year, 89 of which will be presented this week at one of the world’s leading conferences on AI and machine learning, which has raised questions among computer scientists about the state of AI research.
The author, Kevin Zhu, recently finished a bachelor’s degree in computer science at the University of California, Berkeley, and now runs Algoverse, an AI research and mentoring company for high schoolers – many of whom are his co-authors on the papers. Zhu himself graduated from high school in 2018.
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‘Everyone will miss the socialising – but it’s also a relief’: five young teens on Australia’s social media ban
As the under-16s social media ban looms, Guardian Australia speaks to five 13 to 15-year-olds about what they will miss, and what government should be doing instead
Australia’s world-first social media ban for under-16s will begin in just a few days. Malaysia, Denmark and Norway are to follow suit and the European Union last week passed a resolution to adopt similar restrictions. As the world watches on, millions of Australian adolescents and their parents are wondering just what will actually change come 10 December.
Concerns around the negative impact social media use can have on the wellbeing of young people have been around since the quaint days of Myspace – long before those to be affected by the ban were even born.
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A US psychologist prescribed a social media ban for kids. How did Australia become the test subject?
From nascent policy idea in one state to passing federal parliament in just days, it has been a whirlwind journey for the world-first legislation that will take effect from 10 December
In early 2024, the South Australian premier’s wife put down a book she had been reading. It was Jonathan Haidt’s The Anxious Generation.
“[She] said to me you better bloody do something about this ... and then we got to work,” Peter Malinauskas later recalled in an ABC interview.
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Don’t use ‘admin’: UK’s top 20 most-used passwords revealed as scams soar
Easy-to-guess words and figures still dominate, alarming cysbersecurity experts and delighting hackers
It is a hacker’s dream. Even in the face of repeated warnings to protect online accounts, a new study reveals that “admin” is the most commonly used password in the UK.
The second most popular, “123456”, is also unlikely to keep hackers at bay.
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Harbadus attacks Andvaria: cyber war game tests Nato defences against Russia
Power blackouts, public chaos and loss of communication with space were all thrown at troops in seven days
Russia and China were barely mentioned, but they were the threats in everyone’s minds in Tallinn this week, where Nato hosted its largest ever cyber war game.
The goal of the war game, conducted 130 miles from the Russian border in Estonia, was to test the alliance’s readiness for a rolling enemy assault on civilian and military digital infrastructure.
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Six greats reads: a train ride to the future; searching for the ‘sky boys’ and wallaby hunting in the English countryside
Need something brilliant to read this weekend? Here are six of our favourite pieces from the last seven days
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Google Pixel 10 Pro Fold review: dust-resistant and more durable foldable phone
Book-style Android with cutting-edge AI, good cameras and great tablet screen for media and multitasking on the go
Google’s third-generation folding phone promises to be more durable than all others as the first with full water and dust resistance while also packing lots of advanced AI and an adaptable set of cameras.
The Pixel 10 Pro Fold builds on last year’s excellent 9 Pro Fold by doing away with gears in the hinge along its spine allowing it to deal with dust, which has been the achilles heel of all foldable phones until now, gumming up the works in a way that just isn’t a problem for regular slab phones.
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iPhone 17 review: the Apple smartphone to get this year
Standard iPhone levels up to Pro models with big screen upgrade, double the storage and more top features than ever
It may not look as different as the redesigned Pro models this year or be as wafer thin as the new iPhone Air, but the iPhone 17 marks a big year for the standard Apple smartphone.
That’s because Apple has finally brought one of the best features of modern smartphones to its base-model flagship phone: a super-smooth 120Hz screen.
Screen: 6.3in Super Retina XDR (120Hz OLED) (460ppi)
Processor: Apple A19
RAM: 8GB
Storage: 256 or 512GB
Operating system: iOS 26
Camera: 48MP main + 48MP UW; 18MP front-facing
Connectivity: 5G, wifi 7, NFC, Bluetooth 6, Thread, USB-C, Satellite, UWB and GNSS
Water resistance: IP68 (6 metres for 30 mins)
Dimensions: 149.6 x 71.5 x 7.95mm
Weight: 177g
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iPhone Air review: Apple’s pursuit of absolute thinness
Ultra-slim and light smartphone feels special, but cuts to camera and battery may be too hard to ignore for most
The iPhone Air is a technical and design marvel that asks: how much are you willing to give up for a lightweight and ultra-slender profile?
Beyond the obvious engineering effort that has gone into creating one of the slimmest phones ever made, the Air is a reductive exercise that boils down the iPhone into the absolute essentials in a premium body.
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Apple iPhone 17 Pro review: different looks but still all about the zoom
First new design in ages, upgraded camera, serious performance and longer battery life make it a standout year
The 17 Pro is Apple’s biggest redesign of the iPhone in years, chucking out the old titanium sides and all-glass backs for a new aluminium unibody design, a huge full-width camera lump on the back and some bolder colours.
That alone will make the iPhone 17 Pro popular for those looking to upgrade and be seen with the newest model. But with the change comes an increase in price to £1,099 (€1,299/$1,099/A$1,999), crossing the £1,000 barrier for the first time for Apple’s smallest Pro phone, which now comes with double the starting storage.
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Apple Watch SE 3 review: the bargain smartwatch for iPhone
Cut-price watch offers most of what makes the Series 11 great, including an always-on screen, watchOS 26 and wrist-flick gesture
Apple’s entry level Watch SE has been updated with almost everything from its excellent mid-range Series 11 but costs about 40% less, making it the bargain of iPhone smartwatches.
The new Watch SE 3 costs from £219 (€269/$249/A$399), making it one of the cheapest brand-new fully fledged smartwatches available for the iPhone and undercutting the £369 Series 11 and the top-of-the-line £749 Apple Watch Ultra 3.
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Oakley Meta Vanguard review: fantastic AI running glasses linked to Garmin
Camera-equipped sports shades have secure fit, open-ear speakers, mics and advanced Garmin and Strava integration
The Oakley Meta Vanguard are new displayless AI glasses designed for running, cycling and action sports with deep Garmin and Strava integration, which may make them the first smart glasses for sport that actually work.
They are a replacement for running glasses, open-ear headphones and a head-mounted action cam all in one, and are the latest product of Meta’s partnership with the sunglasses conglomerate EssilorLuxottica, the owner of Ray-Ban, Oakley and many other top brands.
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Apple Watch Ultra 3 review: the biggest and best smartwatch for an iPhone
Third-gen watch adds 5G, satellite SOS and messaging, a bigger screen and longer battery life in same rugged design
The biggest, baddest and boldest Apple Watch is back for its third generation, adding a bigger screen, longer battery life and satellite messaging for when lost in the wilderness.
The Ultra 3 is Apple’s answer to adventure watches such as Garmin’s Fenix 8 Pro while being a full smartwatch for the iPhone with all the trimmings. As such, it is not cheap, costing from £749 (€899/$799/A$1,399) – £50 less than 2023’s model – sitting above the £369-plus Series 11 and £219 Watch SE 3.
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Garmin Fenix 8 Pro review: built-in LTE and satellite for phone-free messaging
Top adventure watch upgraded with 4G calls, messages, live tracking, satellite texts and SOS for going off the grid
The latest update to Garmin’s class-leading Fenix adventure watch adds something that could save your life: phone-free communications and emergency messaging on 4G or via satellite.
The Fenix 8 Pro takes the already fantastic Fenix 8 and adds in the new cellular tech, plus the option of a cutting-edge microLED screen in a special edition of the watch. It is Garmin’s top model and designed to be the only tool you need to more-or-less go anywhere and track anything.
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‘Kids can’t buy them anywhere’: how Pokémon cards became a stock market for millennials
A surprising economic bubble is making it hard for anyone to buy Pokémon cards – especially children
Pokémon has been huge since the late 90s. Millions of people have fond memories of playing the original Red and Blue games, or trading cards in the playground for that elusive shiny Charizard (if your school didn’t ban them). The franchise has only grown since then – but, where the trading cards are concerned, things have taken an unexpected and unfortunate turn. It’s now almost impossible to get your hands on newly released cards thanks to an insane rise in reselling and scalping over the past year.
Selling on your old cards to collectors has always been part of the hobby, and like baseball cards or Magic: The Gathering, Pokémon cards can sometimes go for thousands of pounds. However, the resale market for Pokémon has climbed so high that even new cards are valued at hundreds, before they’ve even been released. The latest set, Phantasmal Flames, had a rare special illustration Charizard that was being valued at more than £600 before anyone had even found one. When a pack of cards retails at about £4, there’s a huge potential profit to be had.
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Horror game Horses has been banned from sale – but is it as controversial as you’d think?
Pulled by Steam and Epic Games Store, indie horror Horses shook up the industry before it was even released. Now it’s out, all the drama surrounding it seems superfluous
On 25 November, award-winning Italian developer Santa Ragione, responsible for acclaimed titles such as MirrorMoon EP and Saturnalia, revealed that its latest project, Horses, had been banned from Steam - the largest digital store for PC games. A week later, another popular storefront, Epic Games Store, also pulled Horses, right before its 2 December launch date. The game was also briefly removed from the Humble Store, but was reinstated a day later.
The controversy has helped the game rocket to the top of the digital stores that are selling it, namely itch.io and GOG. But the question remains – why was it banned? Horses certainly delves into some intensely controversial topics (a content warning at the start details, “physical violence, psychological abuse, gory imagery, depiction of slavery, physical and psychological torture, domestic abuse, sexual assault, suicide, and misogyny”) and is upsetting and unnerving.
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Dan Houser on Victorian novels, Red Dead Redemption and redefining open-world games
As the Grand Theft Auto co-writer launches a new project, he reflects on his hugely successful open-world adventures and where game design might go next
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It is hard to think of a more modern entertainment format than the open-world video game. These sprawling technological endeavours, which mix narrative, social connectivity and the complete freedom to explore, are uniquely immersive and potentially endless. But do they represent a whole new idea of storytelling?
This week I met Dan Houser, the co-founder of Rockstar and lead writer on Grand Theft Auto and Red Dead Redemption, who has been in London to talk about his new company, Absurd Ventures. He’s working on a range of intriguing projects, including the novel and podcast series A Better Paradise (about a vast online game that goes tragically wrong), and a comedy-adventure set in an online world named Absurdaverse. He told me that, 15 years ago, he was doing press interviews for the Grand Theft Auto IV expansion packs when he had something of a revelation about the series.
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Sleep Awake review – Gary Numan cameos in an overly straightforward sleep-deprivation horror
PC, PlayStation 5, Xbox; Eyes Out/Blumhouse Games
Psychedelic visuals and a promising premise are let down by tired game design in this first-person horror with an appearance from the synthpop pioneer
Video games have delivered a feast of singular and wondrous sights in 2025: ecological fantasias teeming with magical beasts; stunning, historically obsessive recreations of feudal Japan. But here is an end-of-year curio: psychological horror game Sleep Awake serves us synth-rock pioneer Gary Numan stepping into what is perhaps the schlockiest role of his life – a gigantic floating head named Hypnos.
This late-stage cameo is not quite indicative of the game as a whole; the handful of hours prior to Numan’s arrival are more mournful than madcap. Mostly, you explore the dilapidated, tumbledown streets of what is thought to be the last city on Earth. This setting is a magnificent work of imagination. You see it through the eyes of a young woman named Katja, who moves along rooftops, gazing out upon a barren, lifeless hinterland, into labyrinthine streets whose darkness and arcane logic recall the stirring subterranean etchings of Italian artist Piranesi.
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eSafety commissioner questioned on Roblox and social media ban after Guardian investigation – video
Independent senator David Pocock asked the eSafety commissioner, Julie Inman Grant, in Senate estimates last night about Guardian Australia’s investigation into Roblox and what children may experience on the platform. With Roblox not subject to the under-16s social media ban, Pocock asked whether Roblox was deemed as a gaming platform or a platform that is 'actually enabling social interactions'. Inman Grant responded by detailing the changes Roblox has announced that would use age assurance to separate age groups from interacting with each other
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